Mental Model
A mental model is a person’s internal representation of how something works, what actions are possible, and what outcomes to expect.
UX Reference
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Showing 97-120 of 180 entries.
A mental model is a person’s internal representation of how something works, what actions are possible, and what outcomes to expect.
A moderation guide is a session-level document that outlines the introduction, consent reminders, questions, tasks, probes, prompts, and closing steps used by a moderator.
Navigation design is the design of labels, menus, links, pathways, and orientation cues that help users understand where they are, where they can go, and how to reach relevant information...
A non-functional requirement describes a quality, constraint, or condition that a system, product, or service must satisfy, such as usability, accessibility, performance, reliability, sec...
Observation is a research method in which researchers watch people, tasks, environments, or interactions to understand what actually happens in context.
Omnichannel experience is the continuity of a user’s service experience across connected channels, where information, status, support, and task progress remain coherent as the user moves...
An operational workflow is the sequence of activities, decisions, handoffs, roles, systems, and exceptions through which work is completed inside an organization or service.
An opportunity area is a focused space for potential improvement identified from evidence, user needs, service problems, or strategic goals before a specific solution is chosen.
An outcome metric measures a meaningful result, change, or effect that occurs because users, staff, or organizations interact with a service, programme, or product.
A pain point is a specific difficulty, friction, uncertainty, failure, or burden that negatively affects a person’s ability to complete a task or move through an experience.
Participatory design is an approach in which people affected by a system are meaningfully involved in design, decision-making, evaluation, or sense-making activities.
A pattern is a reusable solution structure for a recurring problem within a defined context, including the problem, when it appears, the solution approach, and relevant trade-offs.
A pattern library is an organized collection of reusable design patterns, guidance, examples, and usage rules that help teams solve recurring user-interface or service-design problems con...
A persona is a research-grounded representation of a user group that summarizes goals, behaviours, context, constraints, and needs relevant to a product or service decision.
Plain language is communication that users can find, understand, and use the first time they read or hear it.
Policy language is the wording used to communicate rules, eligibility, obligations, rights, restrictions, or procedures from a policy or institutional requirement to users.
A post-task rating is a subjective measure collected immediately after a user attempts a task to capture perceived ease, difficulty, confidence, satisfaction, or workload.
A privacy notice is user-facing information that explains how personal data is collected, used, shared, stored, protected, and controlled.
A problem statement is a clear description of a user, service, product, or operational problem that explains who is affected, what is happening, why it matters, and what consequence needs...
Progressive disclosure is a design approach that reveals information, options, or complexity in stages so users can understand and act without being overwhelmed.
Prototype fidelity is the level of detail, realism, and interactivity represented in a prototype.
Readability is the ease with which written content can be read and processed, influenced by wording, sentence structure, typography, layout, context, and reader characteristics.
Recommendation prioritization is the process of ranking proposed UX, content, accessibility, product, or service improvements based on evidence, impact, risk, effort, dependency, and stra...
A recovery path is a designed route that helps users, staff, or systems move forward after failure, error, rejection, blocked progress, missing information, or service interruption.