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UX Reference

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A searchable A-Z reference for UX terms, human-centered design concepts, research methods, accessibility terminology, usability metrics, and digital service concepts.

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A-Z entries

Showing 1-18 of 18 entries.

S

Sampling Strategy Research Governance

A sampling strategy is the plan for selecting participants, cases, sites, tasks, or data sources for a study.

Screen Reader Testing Evaluation Method

Screen reader testing evaluates whether digital content, controls, forms, and task flows can be understood and used with screen reader software and related assistive technology workflows.

Search Log Analysis Evaluation Method

Search log analysis is the review of search queries, search results, refinements, zero-result searches, and related behavior to understand what users are trying to find and where informat...

Service Blueprint Structural Design

A service blueprint is a structured representation of a service that shows user actions, frontstage interactions, backstage processes, support systems, evidence, and handoffs.

Service Design Structural Design

Service design is the practice of designing and improving the interactions, processes, touchpoints, roles, and evidence that shape how a service is experienced and delivered.

Service Ecosystem Structural Design

A service ecosystem is the wider network of users, staff, channels, systems, policies, data, partners, resources, and constraints that shape how a service is delivered and experienced.

Service Handoff Structural Design

A service handoff is the transfer of responsibility, information, status, or action between users, staff, teams, systems, channels, or organizations during a service journey.

Service Recovery Interaction Quality

Service recovery refers to the actions taken after a service failure to acknowledge the problem, support the affected person, repair the outcome, and reduce future recurrence.

Service Standard Research Governance

A service standard is a set of criteria used to assess whether a service is good enough to deliver, operate, improve, and govern in a way that meets user, organizational, accessibility, a...

Session Replay Evaluation Method

Session replay is a method of recording and reviewing user interactions with a website or application to understand behavior, friction, errors, or task flow patterns.

Severity Rating Evaluation Method

A severity rating is an assessment of how serious a usability issue is based on its effect on users, tasks, frequency, recoverability, and service consequence.

Single Ease Question Measurement

The Single Ease Question is a one-item post-task rating that asks users how easy or difficult a task was to complete.

Stakeholder Map Structural Design

A stakeholder map is a representation of people, groups, roles, organizations, or institutions that influence, deliver, use, govern, fund, support, or are affected by a service or system.

Status Message Interaction Quality

A status message is user-facing feedback that communicates the state, progress, result, or change of a task or system without necessarily moving focus.

Success Criteria Measurement

Success criteria are the defined conditions that determine whether a task, interaction, service journey, or evaluation goal has been completed successfully.

Support Ticket Analysis Evaluation Method

Support ticket analysis is the systematic review of support requests, complaints, helpdesk records, or service queries to identify recurring user problems, operational burden, and service...

Survey Evaluation Method

A survey is a structured research method that uses standardized questions to collect data from a defined group of respondents.

System Usability Scale Measurement

The System Usability Scale is a standardized questionnaire used to measure perceived usability after people use a system.